Playstyle
24 games
Playstyle radar
24 gamesCompared with Gold junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
50
of 100
Damage
Damage per minute and share of the team's damage
53
of 100
Farming
CS pace, gold income and early-lane farm
28
of 100
Vision
Vision score, control wards and ward clears
38
of 100
Objectives
Epic monsters, objective damage and plates
62
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
34
of 100
What to work on
24 gamesFarmingStart here
CS / min
6.0 vs 6.6 typical
Catch the side wave between fights instead of standing in the river.
Not a priority
Strengths
Epic monsters / game
4.2 vs 2.9
100 of 100 against junglers, and it matters: the better half of Gold junglers wins 83% of games, the other half 30%.
Objective damage / min
1232 vs 933
88 of 100 against junglers, and it matters: the better half of Gold junglers wins 79% of games, the other half 20%.
Identity
Objective Taker
Plays for dragons, towers and plates.
Among junglers, objectives leads at 64 of 100, built on 897 objective damage a minute and 3.0 epic monsters a game. Survivability trails at 34, with 12% time spent dead.
Among junglers
Gold junglers with above-median CS a minute win 66% of games; below it, 33%.
In your wins 5.5, in your losses 5.6 · 14W 10L