Playstyle radar
11 gamesCompared with Platinum junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
54
of 100
Damage
Damage per minute and share of the team's damage
54
of 100
Farming
CS pace, gold income and early-lane farm
20
of 100
Vision
Vision score, control wards and ward clears
25
of 100
Objectives
Epic monsters, objective damage and plates
50
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
43
of 100
What to work on
11 gamesFarmingStart here
CS / min
5.6 vs 6.7 typical
Catch the side wave between fights instead of standing in the river.
Objectives
Epic monsters / game
2.1 vs 2.8 typical
Be at the dragon pit before it spawns, not after the fight is over.
Vision
Vision score / min
0.77 vs 0.96 typical
Put a ward down on every back and sweep the river before objectives.
Not a priority
Strengths
First blood rate
14% vs 6%
74 of 100 against junglers, and it matters: the better half of Platinum junglers wins 56% of games, the other half 49%.
Kill participation
57% vs 50%
83 of 100 against junglers. Keep it; it is part of how the games get won.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among junglers, objectives leads at 52 of 100, built on 2.1 epic monsters a game and 7.2 turret plates a game. Farming trails at 22, with 20.5 CS at 10 min.
Among junglers
Platinum junglers with above-median CS a minute win 66% of games; below it, 33%.
Platinum junglers with above-median epic monsters a game win 83% of games; below it, 29%.
Platinum junglers with above-median vision score a minute win 54% of games; below it, 45%.