Playstyle radar
19 gamesCompared with Platinum junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
64
of 100
Damage
Damage per minute and share of the team's damage
62
of 100
Farming
CS pace, gold income and early-lane farm
25
of 100
Vision
Vision score, control wards and ward clears
43
of 100
Objectives
Epic monsters, objective damage and plates
34
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
29
of 100
What to work on
19 gamesObjectivesStart here
Objective damage / min
558 vs 922 typical
Hit the objective while the team holds the area instead of chasing.
Survivability
Time spent dead
12% vs 9% typical
Avoid the late death that costs a minute of the map when every second counts.
Farming
CS / min
6.2 vs 6.7 typical
Catch the side wave between fights instead of standing in the river.
Not a priority
Strengths
Solo kills / game
2.7 vs 1.1
99 of 100 against junglers, and it matters: the better half of Platinum junglers wins 58% of games, the other half 45%.
Team damage share
21% vs 18%
70 of 100 against junglers. Keep it; it is part of how the games get won.
Identity
Carry
The team's damage runs through them.
Among junglers, damage leads at 64 of 100, built on 797 damage a minute and 21% team damage share. Survivability trails at 28, with 13% time spent dead.
Among junglers
Platinum junglers with above-median objective damage a minute win 79% of games; below it, 20%.
Platinum junglers with less time spent dead than the median win 69% of games; with more, 30%.
Platinum junglers with above-median CS a minute win 66% of games; below it, 33%.