Playstyle
19 games
Playstyle radar
19 gamesCompared with Gold bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
59
of 100
Damage
Damage per minute and share of the team's damage
57
of 100
Farming
CS pace, gold income and early-lane farm
37
of 100
Vision
Vision score, control wards and ward clears
62
of 100
Objectives
Epic monsters, objective damage and plates
72
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
39
of 100
What to work on
19 gamesSurvivabilityStart here
Time spent dead
14% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Survivability
Deaths / min
0.26 vs 0.21 typical
Stay out of the fog when the enemy jungler is unseen.
Farming
CS at 10 min
57.9 vs 60.9 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Strengths
Turret plates / game
13.7 vs 9.1
100 of 100 against bot laners, and it matters: the better half of Gold bot laners wins 77% of games, the other half 23%.
Gold / min
519 vs 473
79 of 100 against bot laners, and it matters: the better half of Gold bot laners wins 69% of games, the other half 30%.
Epic monsters / game
2.0 vs 1.4
78 of 100 against bot laners, and it matters: the better half of Gold bot laners wins 76% of games, the other half 32%.
Identity
Objective Taker
Plays for dragons, towers and plates.
Among bot laners, objectives leads at 71 of 100, built on 11.4 turret plates a game and 2.2 epic monsters a game. Survivability trails at 39, with 12% time spent dead.
Among bot laners
Gold bot laners with less time spent dead than the median win 64% of games; with more, 36%.
Gold bot laners with fewer deaths a minute than the median win 67% of games; with more, 32%.
Gold bot laners with above-median CS at 10 min win 56% of games; below it, 44%.