Playstyle
60 games
Playstyle radar
60 gamesCompared with Master+ top laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
48
of 100
Damage
Damage per minute and share of the team's damage
51
of 100
Farming
CS pace, gold income and early-lane farm
22
of 100
Vision
Vision score, control wards and ward clears
43
of 100
Objectives
Epic monsters, objective damage and plates
39
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
22
of 100
What to work on
60 gamesSurvivabilityStart here
Deaths / min
0.27 vs 0.21 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
14% vs 11% typical
Avoid the late death that costs a minute of the map when every second counts.
Farming
CS / min
6.5 vs 7.3 typical
Catch the side wave between fights instead of standing in the river.
Not a priority
Strengths
Solo kills / game
3.1 vs 2.2
72 of 100 against top laners, and it matters: the better half of Master+ top laners wins 63% of games, the other half 45%.
Identity
All-Rounder
No axis stands out above the pack.
Among top laners, damage leads at 54 of 100, built on 853 damage a minute and 21% team damage share. Survivability trails at 20, with 14% time spent dead.
Among top laners
Master+ top laners with fewer deaths a minute than the median win 70% of games; with more, 34%.
This season, in your wins 0.23, in your losses 0.31 · 32W 32L
Master+ top laners with less time spent dead than the median win 67% of games; with more, 37%.
In your wins 13%, in your losses 15% · 29W 31L
Master+ top laners with above-median CS a minute win 60% of games; below it, 45%.
This season, in your wins 6.5, in your losses 6.3 · 32W 32L