Playstyle
31 games
Playstyle radar
31 gamesCompared with Emerald top laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
55
of 100
Damage
Damage per minute and share of the team's damage
23
of 100
Farming
CS pace, gold income and early-lane farm
51
of 100
Vision
Vision score, control wards and ward clears
95
of 100
Objectives
Epic monsters, objective damage and plates
68
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
96
of 100
What to work on
31 gamesDamageStart here
Damage / min
688 vs 827 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Not a priority
Strengths
Deaths / min
0.11 vs 0.21
100 of 100 against Kled players, and it matters: the better half of Kled top laners wins 71% of games, the other half 31%.
Time spent dead
6% vs 11%
100 of 100 against Kled players, and it matters: the better half of Kled top laners wins 68% of games, the other half 34%.
Objective damage / min
663 vs 546
74 of 100 against Kled players, and it matters: the better half of Kled top laners wins 75% of games, the other half 27%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among top laners, survivability leads at 96 of 100, built on 0.11 deaths a minute and 6% time spent dead. Damage trails at 24, with 669 damage a minute.
Among top laners
Kled top laners with above-median damage a minute win 59% of games; below it, 43%.
In your wins 725, in your losses 592 · 18W 13L