Playstyle
27 games
Playstyle radar
27 gamesCompared with Emerald top laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
73
of 100
Damage
Damage per minute and share of the team's damage
71
of 100
Farming
CS pace, gold income and early-lane farm
65
of 100
Vision
Vision score, control wards and ward clears
87
of 100
Objectives
Epic monsters, objective damage and plates
71
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
56
of 100
What to work on
27 gamesNothing stands out below the norm
Every rated stat sits at or above what is typical for Aatrox players. The strengths below are where the margin is widest.
Strengths
Gold / min
450 vs 406
86 of 100 against Aatrox players, and it matters: the better half of Aatrox top laners wins 71% of games, the other half 28%.
Solo kills / game
3.9 vs 2.5
83 of 100 against Aatrox players, and it matters: the better half of Aatrox top laners wins 61% of games, the other half 41%.
Epic monsters / game
1.4 vs 0.8
83 of 100 against Aatrox players, and it matters: the better half of Aatrox top laners wins 67% of games, the other half 33%.
Identity
Vision Keeper
Controls the map with wards and sweeps.
Among top laners, vision leads at 87 of 100, built on 1.26 vision score a minute and 2.9 control wards a game. Survivability trails at 59, with 0.20 deaths a minute. For a Aatrox player that is the expected shape: against other Aatrox players, survivability sits near the median.
Among top laners