Playstyle
13 games
Playstyle radar
13 gamesCompared with Platinum junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
21
of 100
Damage
Damage per minute and share of the team's damage
9
of 100
Farming
CS pace, gold income and early-lane farm
13
of 100
Vision
Vision score, control wards and ward clears
72
of 100
Objectives
Epic monsters, objective damage and plates
27
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
55
of 100
What to work on
13 gamesFarmingStart here
CS / min
5.7 vs 6.7 typical
Catch the side wave between fights instead of standing in the river.
Damage
Damage / min
447 vs 694 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Objectives
Objective damage / min
601 vs 929 typical
Hit the objective while the team holds the area instead of chasing.
Not a priority
Strengths
Vision score / min
1.38 vs 0.92
100 of 100 against junglers, and it matters: the better half of Platinum junglers wins 54% of games, the other half 45%.
First blood rate
14% vs 6%
73 of 100 against junglers, and it matters: the better half of Platinum junglers wins 56% of games, the other half 49%.
Control wards / game
7.0 vs 1.4
100 of 100 against junglers. Keep it; it is part of how the games get won.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among junglers, vision leads at 74 of 100, built on 4.2 control wards a game and 1.13 vision score a minute. Damage trails at 7, with 14% team damage share.
Among junglers
Platinum junglers with above-median CS a minute win 66% of games; below it, 33%.
Platinum junglers with above-median damage a minute win 58% of games; below it, 41%.
Platinum junglers with above-median objective damage a minute win 79% of games; below it, 20%.