Playstyle radar
26 gamesCompared with Emerald junglers, blended with Emerald players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
32
of 100
Damage
Damage per minute and share of the team's damage
27
of 100
Farming
CS pace, gold income and early-lane farm
35
of 100
Vision
Vision score, control wards and ward clears
50
of 100
Objectives
Epic monsters, objective damage and plates
38
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
64
of 100
What to work on
26 gamesFarmingStart here
CS / min
5.9 vs 6.4 typical
Catch the side wave between fights instead of standing in the river.
Damage
Damage / min
534 vs 642 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Aggression
Solo kills / game
0.4 vs 1.1 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Not a priority
Strengths
Time spent dead
8% vs 9%
70 of 100 against Emerald Lee Sin players, and it matters: the better half of Lee Sin junglers wins 72% of games, the other half 27%.
Wards cleared / game
3.6 vs 2.5
74 of 100 against Emerald Lee Sin players. Keep it; it is part of how the games get won.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among junglers, survivability leads at 66 of 100, built on 8% time spent dead and 0.18 deaths a minute. Damage trails at 25, with 591 damage a minute.
Among junglers
Lee Sin junglers with above-median CS a minute win 68% of games; below it, 31%.
In your wins 6.0, in your losses 6.3 · 14W 12L
Lee Sin junglers with above-median damage a minute win 60% of games; below it, 38%.
In your wins 615, in your losses 563 · 14W 12L
Lee Sin junglers with above-median solo kills a game win 58% of games; below it, 45%.
In your wins 0.7, in your losses 0.9 · 14W 12L