Playstyle
15 games
Playstyle radar
15 gamesCompared with Emerald bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
42
of 100
Damage
Damage per minute and share of the team's damage
51
of 100
Farming
CS pace, gold income and early-lane farm
42
of 100
Vision
Vision score, control wards and ward clears
61
of 100
Objectives
Epic monsters, objective damage and plates
35
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
47
of 100
What to work on
15 gamesAggressionStart here
Kills / min
0.19 vs 0.27 typical
Convert the leads you build into kills on the map instead of resetting on them.
Objectives
Objective damage / min
345 vs 467 typical
Hit the objective while the team holds the area instead of chasing.
Aggression
Solo kills / game
0.3 vs 0.8 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Strengths
Kill participation
56% vs 48%
91 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 52% of games, the other half 46%.
Vision score / min
0.79 vs 0.66
71 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 52% of games, the other half 46%.
Control wards / game
1.9 vs 0.3
83 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 52% of games, the other half 47%.
Identity
All-Rounder
No axis stands out above the pack.
Among bot laners, vision leads at 61 of 100, built on 1.5 control wards a game and 0.82 vision score a minute. Objectives trails at 33, with 312 objective damage a minute.
Among bot laners
Emerald bot laners with above-median kills a minute win 66% of games; below it, 32%.
Emerald bot laners with above-median objective damage a minute win 78% of games; below it, 20%.
Emerald bot laners with above-median solo kills a game win 55% of games; below it, 43%.