Playstyle
12 games
Playstyle radar
12 gamesCompared with Emerald top laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
53
of 100
Damage
Damage per minute and share of the team's damage
63
of 100
Farming
CS pace, gold income and early-lane farm
59
of 100
Vision
Vision score, control wards and ward clears
46
of 100
Objectives
Epic monsters, objective damage and plates
53
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
59
of 100
What to work on
12 gamesAggressionStart here
First blood rate
0% vs 11% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Vision
Wards cleared / game
1.3 vs 1.5 typical
Sweep the enemy wards around the objective before it spawns.
Strengths
CS at 10 min
73.8 vs 68.2
73 of 100 against top laners, and it matters: the better half of Emerald top laners wins 53% of games, the other half 45%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among top laners, farming leads at 66 of 100, built on 57.4 CS at 10 min and 468 gold a minute. Vision trails at 49, with 1.6 wards cleared a game.
Among top laners
Emerald top laners with above-median first blood rate win 56% of games; below it, 48%.
Emerald top laners with above-median wards cleared a game win 52% of games; below it, 47%.