Playstyle
36 games
Playstyle radar
36 gamesCompared with Diamond mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
66
of 100
Damage
Damage per minute and share of the team's damage
84
of 100
Farming
CS pace, gold income and early-lane farm
43
of 100
Vision
Vision score, control wards and ward clears
70
of 100
Objectives
Epic monsters, objective damage and plates
48
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
30
of 100
What to work on
36 gamesSurvivabilityStart here
Deaths / min
0.27 vs 0.21 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
14% vs 11% typical
Avoid the late death that costs a minute of the map when every second counts.
Farming
CS / min
6.6 vs 7.2 typical
Catch the side wave between fights instead of standing in the river.
Strengths
Kills / min
0.51 vs 0.25
100 of 100 against mid laners, and it matters: the better half of Diamond mid laners wins 62% of games, the other half 33%.
Damage / min
1340 vs 860
100 of 100 against mid laners, and it matters: the better half of Diamond mid laners wins 58% of games, the other half 37%.
Gold / min
507 vs 426
100 of 100 against mid laners, and it matters: the better half of Diamond mid laners wins 66% of games, the other half 29%.
Identity
Carry
The team's damage runs through them.
Among mid laners, damage leads at 85 of 100, built on 26% team damage share and 1013 damage a minute. Survivability trails at 30, with 0.28 deaths a minute.
Among mid laners
Diamond mid laners with fewer deaths a minute than the median win 66% of games; with more, 29%.
In your wins 0.21, in your losses 0.33 · 16W 20L
Diamond mid laners with less time spent dead than the median win 63% of games; with more, 33%.
In your wins 10%, in your losses 15% · 16W 20L
Diamond mid laners with above-median CS a minute win 53% of games; below it, 42%.
In your wins 5.6, in your losses 5.1 · 16W 20L