Playstyle
27 games
Playstyle radar
27 gamesCompared with Emerald mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
42
of 100
Damage
Damage per minute and share of the team's damage
44
of 100
Farming
CS pace, gold income and early-lane farm
42
of 100
Vision
Vision score, control wards and ward clears
55
of 100
Objectives
Epic monsters, objective damage and plates
40
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
36
of 100
What to work on
27 gamesNothing stands out below the norm
Every rated stat sits at or above what is typical for mid laners. The strengths below are where the margin is widest.
Strengths
Kills / min
0.37 vs 0.25
89 of 100 against mid laners, and it matters: the better half of Emerald mid laners wins 63% of games, the other half 35%.
Gold / min
466 vs 425
80 of 100 against mid laners, and it matters: the better half of Emerald mid laners wins 67% of games, the other half 31%.
CS / min
7.6 vs 7.1
72 of 100 against mid laners, and it matters: the better half of Emerald mid laners wins 55% of games, the other half 44%.
Identity
All-Rounder
No axis stands out above the pack.
Among mid laners, vision leads at 54 of 100, built on 1.08 vision score a minute and 1.7 control wards a game. Survivability trails at 35, with 14% time spent dead.
Among mid laners