Playstyle
10 games
Playstyle radar
10 gamesCompared with Emerald bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
61
of 100
Damage
Damage per minute and share of the team's damage
69
of 100
Farming
CS pace, gold income and early-lane farm
36
of 100
Vision
Vision score, control wards and ward clears
42
of 100
Objectives
Epic monsters, objective damage and plates
39
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
37
of 100
What to work on
10 gamesObjectivesStart here
Epic monsters / game
0.5 vs 1.4 typical
Be at the dragon pit before it spawns, not after the fight is over.
Farming
CS / min
7.0 vs 7.6 typical
Catch the side wave between fights instead of standing in the river.
Objectives
Objective damage / min
330 vs 467 typical
Hit the objective while the team holds the area instead of chasing.
Strengths
Kills / min
0.41 vs 0.27
94 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 66% of games, the other half 32%.
Damage / min
1078 vs 870
84 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 62% of games, the other half 36%.
Solo kills / game
2.0 vs 0.8
100 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 55% of games, the other half 43%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, damage leads at 66 of 100, built on 975 damage a minute and 23% team damage share. Objectives trails at 35, with 0.9 epic monsters a game.
Among bot laners
Emerald bot laners with above-median epic monsters a game win 75% of games; below it, 31%.
Emerald bot laners with above-median CS a minute win 57% of games; below it, 41%.
Emerald bot laners with above-median objective damage a minute win 78% of games; below it, 20%.