Playstyle
18 games
Playstyle radar
18 gamesCompared with Emerald bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
56
of 100
Damage
Damage per minute and share of the team's damage
52
of 100
Farming
CS pace, gold income and early-lane farm
52
of 100
Vision
Vision score, control wards and ward clears
65
of 100
Objectives
Epic monsters, objective damage and plates
52
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
35
of 100
What to work on
18 gamesSurvivabilityStart here
Time spent dead
12% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Objectives
Objective damage / min
415 vs 467 typical
Hit the objective while the team holds the area instead of chasing.
Damage
Team damage share
22% vs 23% typical
Pick the fights where your damage lands first, and arrive before they end.
Strengths
Kills / min
0.35 vs 0.27
74 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 66% of games, the other half 32%.
Epic monsters / game
1.9 vs 1.4
74 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 75% of games, the other half 31%.
Solo kills / game
1.6 vs 0.8
89 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 55% of games, the other half 43%.
Identity
Vision Keeper
Controls the map with wards and sweeps.
Among bot laners, vision leads at 66 of 100, built on 3.1 control wards a game and 1.19 vision score a minute. Survivability trails at 35, with 13% time spent dead.
Among bot laners
Emerald bot laners with less time spent dead than the median win 64% of games; with more, 34%.
Emerald bot laners with above-median objective damage a minute win 78% of games; below it, 20%.
Emerald bot laners with above-median team damage share win 53% of games; below it, 45%.