Playstyle
60 games
Playstyle radar
60 gamesCompared with Diamond junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
42
of 100
Damage
Damage per minute and share of the team's damage
37
of 100
Farming
CS pace, gold income and early-lane farm
40
of 100
Vision
Vision score, control wards and ward clears
62
of 100
Objectives
Epic monsters, objective damage and plates
41
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
28
of 100
What to work on
60 gamesSurvivabilityStart here
Deaths / min
0.26 vs 0.20 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
12% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Farming
CS / min
6.6 vs 6.9 typical
Catch the side wave between fights instead of standing in the river.
Not a priority
Strengths
Kills / min
0.32 vs 0.27
70 of 100 against junglers, and it matters: the better half of Diamond junglers wins 62% of games, the other half 33%.
Vision score / min
1.12 vs 0.93
72 of 100 against junglers, and it matters: the better half of Diamond junglers wins 52% of games, the other half 43%.
Control wards / game
4.0 vs 1.4
83 of 100 against junglers. Keep it; it is part of how the games get won.
Identity
Vision Keeper
Controls the map with wards and sweeps.
Among junglers, vision leads at 65 of 100, built on 1.12 vision score a minute and 3.2 control wards a game. Survivability trails at 28, with 13% time spent dead.
Among junglers
Diamond junglers with fewer deaths a minute than the median win 71% of games; with more, 24%.
This season, in your wins 0.19, in your losses 0.34 · 37W 40L
Diamond junglers with less time spent dead than the median win 68% of games; with more, 27%.
This season, in your wins 9%, in your losses 16% · 37W 40L
Diamond junglers with above-median CS a minute win 65% of games; below it, 30%.
This season, in your wins 7.4, in your losses 6.1 · 37W 40L