Fiora has revealed a Vital on this Champion. If she hits the Vital, she restores Health and gains Move Speed.
QLunge13/11.25/9.5/7.75/6s20
Fiora lunges in a direction and stabs a nearby enemy, dealing physical damage and applying on-hit effects.
WRiposte24/22/20/18/16s50
Fiora parries all incoming damage and disables for a short time, then stabs in a direction. This stab slows the first enemy champion hit, or stuns them if Fiora blocked an immobilizing effect with this ability.
EBladework11/10/9/8/7s40
Fiora has increased attack speed for the next two attacks. The first attack slows the target, and the second attack will critically strike.
Patch history
25.16 · Aug 13, 2025
Grand Challenge
Bug Fix:Victory Zone no longer fails to activate if the marked enemy dies from sufficient damage by a Spellblade effect.
25.14 · Jul 16, 2025
Grand Challenge
Victory Zone heal rate increased to once every 0.25 seconds from once every 0.5 seconds.
Bug Fix: Grand Challenge 2 VFX no longer disappears prematurely, lasting for 2 to 5 seconds instead of the proper 5.
[Note: This did not prevent the actual healing from taking place, which always lasts for the full 5 seconds.]
Removed:Victory Zone heal per second is no longer modified to 40% to 100%.
Base stats
Health620 +99/lvl
Mana300 +60/lvl
Attack Damage66 +3.3/lvl
Attack Speed0.69 +3.2/lvl
Armor33 +4.7/lvl
Magic Resist32 +2.05/lvl
Base Health Regen8.5 +0.55/lvl
Base Mana Regen8 +0.7/lvl
Move Speed345
Range150
Melee · Resource: Mana
RGrand Challenge110/90/70s100
Fiora reveals all four Vitals on an enemy champion and gains Move Speed while near them. If Fiora hits all four Vitals or if the target dies after she has hit at least one, Fiora and her allies in the area are healed over the next few seconds.
New: Now heals for 75 to 125(+ 60% bonus AD), per second.
375 to 625(+ 300% bonus AD)total, over 5 seconds.
Old: Previously healed for <!--
-->30 to 75 <!--
-->/ 40 to 100 <!--
-->/ 50 to 125 <!--
-->(based on Vitals hit, by rank) <!--
-->(+ 24% to 60%bonus AD)<!--
-->, per second.
150 to 375 <!--
-->/ 200 to 500 <!--
-->/ 250 to 625 <!--
-->(based on Vitals hit, by rank) <!--
-->(+ 120% to 300%bonus AD) <!--
-->total, over 5 seconds.
25.6
Lunge
Mana cost reduced to 20 at all ranks from 20 to 40.
25.4
Riposte
Bug Fix: Now properly mitigates various Mel abilities.
14.9
Riposte
Bug Fix: Ixtal's Impact now properly triggers the ability's stun condition.
Bladework
New Effect: Now defaults to the highest damage effect between Sundered Sky and Bladework's crit attack when they are both active at the same time.
35 older patches
14.7
Stats
Base attack damage reduced to 66 from 68.
14.5
Bladework
New Effect: Now triggers spell effects upon dealing damage.
Bug Fix: Now properly prevents damage dealt by Basic Attack execute.
13.1
Duelist's Dance
Bonus AD ratio reduced to 4% per 100 bonus AD from 4.5% per 100 bonus AD.
Lunge
Bonus AD ratio reduced to 90 to 110% bonus AD from 95 to 115%.
12.20
Riposte
Bug Fix: Hemorrhage bleed stacks no longer deal 1 true damage at the end of Riposte despite being properly parried.
12.12
Duelist's Dance
Bonus AD ratio reduced to 4.5% per 100 bonus AD from 5.5%.
12.10
Stats
Base health increased to 620 from 550.
Health growth increased to 99 from 85.
Armor growth increased to 4.7 from 3.5.
Magic resistance growth increased to 2.05 from 1.25.
Duelist's Dance
Base heal reduced to 35 to 100 from 40 to 115.
Grand Challenge
Base heal per second reduced to 75 to 125 from 80 to 140.
11.19
General
Bug Fix: Base voice lines have been remastered to sound clearer and more consistent.
11.16
Bladework
Cooldown increased to 11 to 7 seconds from 11 to 5.
11.14
Riposte
Bug Fix: SFX upon parrying an immobilizing effect now properly plays on all skins.
Grand Challenge
Bug Fix: SFX upon striking all 4 vitals or when the effect expires now properly plays on all skins.
11.8
Grand Challenge
Bug Fix: VO now plays from her location instead of her target's location.
11.4
Duelist's Dance
Base damage increased to 3% of target's maximum health from 2.5%.
Bonus AD ratio increased to 5.5% per 100 bonus AD from 4.5%.
11.1
Stats
Base magic resistance reduced to 32 from 32.1.
10.23
Stats
Mana growth increased to 60 from 40.
10.19
Riposte
Bug Fix: Reverting a bugfix from V10.18 that attempted to fix a bug where Fiora would trigger her enemy's Vitals through a Spell Shield. The bugfix introduced a new bug that would negatively impact Fiora's play in Worlds, so while this bug will be fixed in the future, any changes to her this patch will be reverted.
10.18
Riposte
Bug Fix: Can no longer trigger her enemy's Vitals through a spell shield.
10.16
Lunge
Cooldown reduced to 13 to 6 seconds from 16 to 8.
Cooldown reduction for hitting an enemy reduced to 50% from 60%.
Bug Fix: After countering a hard CC ability, the ground indicator no longer disappears.
10.9
Riposte
Bug Fix: When blocking Jhin basic attacks with Riposte, she will no longer get a fake Caught Out mark on her from Jhin point-of-view.
Duelist's Dance
Undocumented: Damage dealt by Item Actives can now trigger Vitals.
9.19
Lunge
New Effect: Can now damage structures and visible wards. Now prioritizes champion Vitals, Grand Challenge targets, champions, dying minions, turrets, and then wards.
Bladework
New Effect: Second basic attack now critically strikes against structures.
9.16
Bladework
Cooldown reduced to 11 to 5 seconds from 13 to 5.
Bonus attack speed increased to 50 to 90% from 50% at all ranks.
9.10
Riposte
New Effect: No longer prevents Concussive Blows and Mark of the Storm to apply the last stack of their passives. Now blocks the stun and the damage from the attack.
9.8
Riposte
Slow/stun and cripple duration increased to 2 seconds from 1.5.
Base damage increased to 110 to 270 from 90 to 250.
Bladework
Mana cost reduced to 40 at all ranks from 40 to 60.
Bug Fix: Buffs aura now properly follow the model during certain animations.
9.2
Riposte
Bug Fix: Now properly blocks Death from Below when she is below the execute threshold.
Bug Fix: When cast during Lunge, Riposte now properly activates in the area designated by the indicator rather than toward the original target position.
8.24
General
New walk animation added without boots.
8.22
Lunge
Still prioritizes Grand Challenge then Duelist's Dance, but now prioritizes an Grand Challenge-affected target next even without a Vital to proc.
8.19
Duelist's Dance
Heal increased to 40 to 115 from 35 to 110.
Duelist's Dance
Heal increased to 35 to 110 from 25 to 110.
Lunge
Bug Fix: Now once again correctly prioritize champions and vital procs over killable minions.
8.17
Bladework
Modified critical strike damage increased to 160% from 140%.
8.3
Stats
Base health regeneration increased to 8.5 from 8.25.
7.22
Stats
Base attack damage increased to 68 from 60.
Base armor increased to 33 from 24.
Duelist's Dance
Base maximum health ratio increased to 2.5% of target's maximum health from 2%.
Lunge
Base damage increased to 70 from 65.
<!--
-->(based on Vitals hit, by rank) <!--
-->(+ 24% to 60%bonus AD)<!--
-->, per second.
150 to 375 <!--
-->/ 200 to 500 <!--
-->/ 250 to 625 <!--
-->(+ 120% to 300%bonus AD) <!--
-->total, over 5 seconds.
Old: Previously healed for 75 to 125(+ 60% bonus AD), per second.