No Ultimate Spellbook-specific changes; identical to the Summoner's Rift version.
Effects
Unique Passive · Wrath
Basic attacks deal 30 bonus magic damage on-hit.
Unique Passive · Seething Strike
Basic attacks on-attack grant 8% bonus attack speed for 4 seconds, stacking up to 4 times for a total of 32% bonus attack speed. At maximum stacks, basic attacks on-attack also grant a Phantom stack for 4 seconds, up to 2 stacks. At 2 Phantom stacks, the next basic attack consumes all of those stacks on-attack to trigger a Phantom Hit that applies on-hit effects to the target after a 0.15-second delay.
Patch history
26.18 · Sep 10, 2026
Seething Strike stack duration increased to 4 seconds from 3.
26.14 · Jul 15, 2026
Bug Fix: Attacks now grant Phantom stacks only after all 4 attack speed stacks are active, instead of granting them after the first 3. This causes the first Phantom Hit strike to now occur at the 7th attack, in total, instead of at the 6th. [https://www.reddit.com/r/leagueoflegends/comments/1vz9kzh/rageblade_has_been_activating_its_phantom_hit_on/p6b60dd/]
1 This change was initially undocumented but was later officially documented in V26.17.
14.19
Ability power reduced to 30 from 35.
Attack damage reduced to 30 from 35.
14.11
Stats
+30Attack Damage
+30Ability Power
+25%Attack Speed
Recipe
+++1,025 g = 3,000 g
Available in
Summoner's Rift · URF · One for All · Swiftplay · Ultimate Spellbook · ARAM · Nexus Blitz · Arena
Unique Passive - Seething Strike: Basic attacks grant 8% bonus attack speed for 3 seconds, stacking up to 4 times for a total of 32% bonus attack speed. At maximum stacks, basic attacks on-attack grant a Phantom stack for 6 seconds, up to 2 stacks. At 2
13.24
Bug Fix:Seething Sorrow Seething Strike now properly grants stacks.
Unique Passive - Wrath: Basic attacks deal 30 bonus magic damage on-hit. Additionally, convert every 1% critical strike chance into 1.5 bonus magic damage on-hit, capped at 100% critical strike chance, for a maximum of 180 bonus magic damage on-hit. This damage is affected by critical strike modifiers.
12.23
Bug Fix: Phantom Hit's 0 damage instance no longer counts as magic damage.
11.10
Total cost reduced to 2600 g from 2800 g.
Combine cost reduced to 900 g from 1100 g.
11.5
New Effect: On-hit damage is now capped at 100% critical strike chance.
New Effect: On-hit damage is now affected by critical strike damage modifiers.
11.4
Attack speed increased to 45% from 40%.
10.25
New Effect: Convert every 1% critical strike chance into 2 bonus physical damage on-hit.
Old Effect: Deal 2 bonus physical damage on-hit for every 1% critical strike chance, up to 200 bonus physical damage on-hit at 100% critical strike chance, but you can no longer critically strike.
10.24
Removed: No longer deals bonus damage against turrets.
Bug Fix: Now properly triggers at all ranges when the holder also has Kraken Slayer.
Bug Fix: Now properly triggers Muramana bonus damage every third attack.
10.23
Total cost increased to 2800 g from 2600 g.
Combined cost increased to 1100 g from 900 g.
Bonus physical damage per critical strike chance reduced to 2 from 2.25.
Maximum bonus physical damage reduced to 200 from 225.
New Passive: Basic attacks deal 15 bonus magic damage on-hit.
New Unique Passive - Last Whisper: Grants 6.5% to 15%total armor penetration.
New Unique Passive - Dissolve: Grants 6.5% to 15% magic penetration.
Removed: Basic attacks no longer grant
8.13
Bonus AD percentage per stack reduced to 2.5% bonus AD from 4%.
Maximum bonus AD percentage reduced to 15% bonus AD from 24%.
Ability power percentage per stack reduced to 2.5% AP from 4% AP.
Maximum ability power percentage reduced to 15% AP from 24% AP.
8.9
Bug Fix: Fixed a bug where it interacted recursively with Jhin and Infernal Drake bonus attack damage-granting effects to grant more attack damage than intended. Now it stacks multiplicatively.
New Passive: Basic attacks deal 15 bonus magic damage on-hit.
Maximum stacks reduced to 6 from 8.
Removed: Melee champions no longer gain 2 stacks per hit.
Guinsoo's Rage:
5.24
Damage area of effect radius reduced to 350 from 450.
5.23
Total cost increased to 2800 g from 2500 g.
Combine cost increased to 1075 g from 775 g.
5.22
Total cost reduced to 2500 g from 2590 g.
Combine cost reduced to 775 g from 865 g.
Attack speed per stack increased to 8% from 4%.
New Effect: Stacking passive is now Unique.
Removed: No longer grants stacks from ability casts.
New Effect: Melee basic attacks now grant 2 stacks.
New Effect: Now also grants 3 attack damage and 4 ability power per stack.
New Effect: While you have 8 stacks, gain Guinsoo's Rage.
New Effect - Guinsoo's Rage:
5.13
Total cost reduced to 2590 g from 2600 g.
3.11
Bug Fix: Fixed a bug where the visual effects included the generic "increased movement speed" visual.
V1.0.0.74
Bug Fix: Fixed an unspecified tooltip error.
Bug Fix: Fixed a bug where the first time you attacked a target in an attack cycle, it would not function.
New Effect: Now triggers on spell cast in addition to hitting a target.
V1.0.0.152
Total cost increased to 2600 g from 2235 g.
Combine cost increased to 865 g from 400 g.
Stacking passive:
Ability power per stack reduced to 4 from 6.
Duration increased to 8 seconds from 5.
New Unique Passive: Falling below 50% health grants you 20% bonus attack speed, 10% life steal and 10% spell vamp until you exit combat (30 second cooldown).
Unique Passive - Wrath: Basic attacks deal 30 bonus magic damage on-hit. Additionally, convert every 1% critical strike chance into 1.5 additional bonus magic damage on-hit, capped at 100% critical strike chance, for a maximum of 180 bonus magic damage on-hit. This damage is affected by critical strike modifiers.
Unique Passive - Seething Strike: Basic attacks grant 8% bonus attack speed for 3 seconds, stacking up to 4 times for a total of 32% bonus attack speed. At maximum stacks, basic attacks on-attack grant a Phantom stack for 6 seconds, up to 2 stacks. At 2 Phantom stacks, the next basic attack consumes all of those stacks on-attack to trigger a Phantom Hit that applies on-hit effects to the target at 100% effectiveness after a 0.15 second delay.
Mythic Passive: Empowers each of your other Legendary items with 5% armor penetration and 6% magic penetration.
Unique Passive - Seething Strike: Basic attacks grant 8% bonus attack speed for 3 seconds, stacking up to 4 times for a total of 32% bonus attack speed. At maximum stacks, basic attacks on-attack grant a Phantom stack for 6 seconds, up to 2 stacks. At 2 Phantom stacks, the next basic attack consumes all stacks on-attack to trigger a Phantom Hit that applies on-hit effects to the target at 100% effectiveness after a 0.15 second delay.
Mythic Passive: Empowers other Legendary items with 5% armor penetration and 6% magic penetration.
Unique Passive - Wrath: Convert every 1% critical strike chance into 2 bonus physical damage on-hit, capped at 100% critical strike chance, for a maximum of 200 bonus physical damage on-hit. This damage is affected by critical strike modifiers.
Unique Passive - Seething Strike: Basic attacks on-attack grant a stack for 6 seconds, up to 2 stacks. At 2 stacks, the next basic attack consumes all stacks on-attack to trigger a Phantom Hit that applies on-hit effects to the target at 100% effectiveness after a 0.15 second delay.
Limited to 1 Crit Modifier / Marksman Capstone item.
40% attack speed, 20% critical strike chance.
Unique Passive - Wrath: Deal 2.25 bonus physical damage on-hit for every 1% critical strike chance, up to 225 bonus physical damage on-hit at 100% critical strike chance, but can no longer critically strike. Damage applies to structures.
Unique Passive - Seething Strike: Every third basic attack triggers a Phantom Hit on-attack that applies on-hit effects to the target unit after a 0.15 second delay.
Unique Passive: Basic attacks grant 8% bonus attack speed on-attack, after a 0.15 second delay, for 5 seconds, stacking up to 6 times for a maximum of 48% bonus attack speed. Melee champions can fully stack it with their fourth basic attack. While at 6 stacks gain Guinsoo's Rage. Guinsoo's Rage: Every third basic attack triggers a Phantom Hit on-attack that applies on-hit effects to the target unit after a 0.15 second delay.
2.5% bonus AD
and
2.5% AP
for 5 seconds, stacking up to 6 times, granting a maximum of
15% bonus AD
and
15% AP
.
Still grants the 8% attack speed per stack.
New Passive: Basic attacks deal 5 (+ 10% bonus AD) physical and 5 (+ 10% AP) magic damage on-hit.
New Unique Passive: Basic attacks grant 8% attack speed, 4% bonus AD, and 4% AP for 5 seconds, stacking up to 6 times, granting a maximum of 48% attack speed, 24% bonus AD, and 24% AP. At 6 stacks, gain Guinsoo's Rage. While at half stacks, melee champions' next basic attack fully stack Rageblade.
Removed Unique Passive: Basic attacks grant 8% attack speed, 3 attack damage and 4 ability power for 5 seconds, stacking up to 6 times, granting a total of 48% attack speed, 18 attack damage and 24 ability power. At 6 stacks, gain Guinsoo's Rage.
New Effect: Every other basic attack triggers a Phantom Hit on-attack that applies on-hit effects to the target unit.
Old Effect: Basic attacks deal 20 (+ 15% bonus AD)(+ 7.5% AP)bonus magic damage to your target and nearby enemy units.
Basic attacks deal 20
(+ 15% bonus AD)
(+ 7.5% AP)
bonus
magic damage to your target and nearby enemy units.
Removed Unique Passive - Surge: Falling below 50% health grants you 20% bonus attack speed, 10% life steal and 10% spell vamp until you exit combat (30 second cooldown).