Basic attacks on-hit / on-attack grant a stack for 4 seconds, up to 2 stacks. At 2 stacks, the next basic attack consumes all stacks to deal 150 + 5*(x-1) for 13 / 0.8*(150 + 5*(x-1)) for 13bonus physical damage on-hit, increased by 0 to 75 by 5, for up to 1.75*(150 + 5*(x-1)) for 13 / 0.8*1.75*(150 + 5*(x-1)) for 13bonus physical damage.
Stats
+45Attack Damage
+40%Attack Speed
+4Move Speed
Available in
Summoner's Rift · URF · One for All · Swiftplay · Ultimate Spellbook · ARAM · Nexus Blitz · Arena
Patch history
25.16· Aug 13, 2025Nerfed
Removed: Alpha Strike is no longer special-cased to not generate stacks of Bring It Down.Nerf
25.14· Jul 16, 2025Buffed
Total cost reduced to 3000 g from 3100 g.Buff
Combine cost reduced to 325 g from 425 g.Buff
Bring It Down bonus damage increased to 0 to 75 by 5 from 0 to 50 by 5.Buff
Bring It Down maximum damage changed to 150*1.75 to 200*1.75 for 11 / 150*0.8*1.75 to 200*0.8*1.75 for 11 from 150*1.5 to 200*1.5 for 11 / 150*0.8*1.5 to 200*0.8*1.5 for 11.Buff
Unknown Patch
Bug Fix: Bring It Down on-hit damage now benefits from life steal and is tagged as basic damage.Buff
25.11· May 29, 2025
Bug Fix: No longer displays a redundant debuff icon on the target.
14.19
Combine cost increased to 425 g from 200 g.
Total cost unchanged.
Attack damage reduced to 45 from 50.
Movement speed reduced to 4% from 5%.
Bring It Down base damage changed to 150 to 200 for 11 / 150*0.8 to 200*0.8 for 11 from 140 to 310 for 11 / 140*0.8 to 310*0.8 for 11.
Bring It Down maximum damage changed to 150*1.5 to 200*1.5 for 11 / 150*0.8*1.5 to 200*0.8*1.5 for 11 from 140*1.5 to 310*1.5 for 11 / 140*0.8*1.5 to 310*0.8*1.5 for 11
14.15
Bonus movement speed reduced to 5% from 7%
New Effect: Damage is now reduced to 80% for ranged champions.
Bring It Down damage changed to 140 to 310 for 11 / 140*0.8 to 310*0.8 for 11 from 140 to 310 for all users.
Bring It Down maximum damage changed to 140*1.5 to 310*1.5 for 11 / 140*0.8*1.5 to 310*0.8*1.5 for 11 from 210 to 465 for all users.
Bug Fix: Collection tooltip now matches the in-game tooltip.
Unique Passive - Bring It Down: Basic attacks on-hit / on-attack grant a stack for 3 seconds, up to 2 stacks. At 2 stacks, the next basic attack consumes all stacks to deal 140 to 310bonus physical damage on-hit. Consuming stacks on the same target within 6 seconds increases the damage by 50%, up to 100% for a maximum of 280 to 620bonus physical damage.
Bug Fix: Ranger's Focus attacks no longer prevent Kraken Slayer from gaining an additional stack on-hit when Guinsoo's RagebladePhantom Hit is triggered.
14.3
Base damage increased to 140 to 310 from 35 to 85.
Removed: Bring It Down damage no longer scales with 65% AD and 60% AP.
Unique Passive - Bring It Down: Basic attacks on-hit / on-attack grant a stack for 3 seconds, up to 2 stacks. At 2 stacks, the next basic attack consumes all stacks to deal 20 (+ 60% AD)(+ 45% AP)bonus magic damage on-hit. Consuming stacks on the same target within 6 seconds increases the damage by 50%, up to 100%.
Unique Passive - Bring It Down: Basic attacks on-hit / on-attack grant a stack for 3 seconds, up to 2 stacks. At 2 stacks, the next basic attack consumes all stacks to deal 50 (+ 40% bonus AD)bonus true damage on-hit.
Mythic Passive: Empowers other Legendary items with 10% bonus attack speed.