No Ultimate Spellbook-specific changes; identical to the Summoner's Rift version.
Effects
Unique Passive · Bring It Down
Basic attacks on-hit grant a stack for 4 seconds, up to 2 stacks. At 2 stacks, the next basic attack consumes all stacks to deal 150 + (200-150)/10*(x-1) for 13 / 150*0.8 + (200*0.8-150*0.8)/10*(x-1) for 13bonus physical damage on-hit, increased by 0 to 75 by 5, for up to 150*1.75 + (200*1.75-150*1.75)/10*(x-1) for 13 / 150*0.8*1.75 + (200*0.8*1.75-150*0.8*1.75)/10*(x-1) for 13bonus physical damage.
Patch history
25.16 · Aug 13, 2025
Now interacts with Alpha Strike.
25.14 · Jul 16, 2025
Total cost reduced to 3000 g from 3100 g.
Combine cost reduced to 325 g from 425 g.
Bring It Down bonus damage increased to 0 to 75 by 5 from 0 to 50 by 5.
Bring It Down maximum damage changed to 150*1.75 to 200*1.75 for 11 / 150*0.8*1.75 to 200*0.8*1.75 for 11 from 150*1.5 to 200*1.5 for 11 / 150*0.8*1.5 to 200*0.8*1.5 for 11.
Unknown Patch
Bug Fix: Bring It Down on-hit damage now benefits from life steal and is tagged as
Stats
+45Attack Damage
+40%Attack Speed
+4Move Speed
Recipe
+++325 g = 3,000 g
Available in
Summoner's Rift · URF · One for All · Swiftplay · Ultimate Spellbook · ARAM · Nexus Blitz · Arena
basic damage
.
25.11 · May 29, 2025
Bug Fix: No longer displays a redundant debuff icon on the target.
14.19
Combine cost increased to 425 g from 200 g.
Total cost unchanged.
Attack damage reduced to 45 from 50.
Movement speed reduced to 4% from 5%.
Bring It Down base damage changed to 150 to 200 for 11 / 150*0.8 to 200*0.8 for 11 from 140 to 310 for 11 / 140*0.8 to 310*0.8 for 11.
Bring It Down maximum damage changed to 150*1.5 to 200*1.5 for 11 / 150*0.8*1.5 to 200*0.8*1.5 for 11 from 140*1.5 to 310*1.5 for 11 / 140*0.8*1.5 to 310*0.8*1.5 for 11
14.15
Bonus movement speed reduced to 5% from 7%
New Effect: Damage is now reduced to 80% for ranged champions.
Bring It Down damage changed to 140 to 310 for 11 / 140*0.8 to 310*0.8 for 11 from 140 to 310 for all users.
Bring It Down maximum damage changed to 140*1.5 to 310*1.5 for 11 / 140*0.8*1.5 to 310*0.8*1.5 for 11 from 210 to 465 for all users.
Stats: 50 attack damage, 40% attack speed, 7% movement speed.
Unique Passive - Bring It Down: Basic attacks on-hit grant a stack for 3 seconds, up to 2 stacks. At 2 stacks, the next basic attack consumes all stacks to deal 140 to 310bonus physical damage on-hit, increased by 0 to 50 by 5, for up to 210 to 465bonus physical damage.
Unique Passive - Bring It Down: Basic attacks on-hit grant a stack for 3 seconds, up to 2 stacks. At 2 stacks, the next basic attack consumes all stacks to deal 140 to 310bonus physical damage on-hit. Consuming stacks on the same target within 6 seconds increases the damage by 50%, up to 100% for a maximum of 280 to 620bonus physical damage.
Unique Passive - Bring It Down: Basic attacks on-hit / on-attack grant a stack for 3 seconds, up to 2 stacks. At 2 stacks, the next basic attack consumes all stacks to deal 20 (+ 60% AD)(+ 45% AP)bonus magic damage on-hit. Consuming stacks on the same target within 6 seconds increases the damage by 50%, up to 100%.
Limited 1 to Kraken Slayer.
12.11
Base damage reduced to 50 from 60.
Bonus AD ratio reduced to 40% bonus AD from 45%.
11.8
Bug Fix: When Kayle uses Starfire Spellblade as a third attack, she will now properly deal true damage.
Bug Fix:Jayce now properly deals true damage on his third attack with Transform Mercury Cannon in all instances, not just when he crits.
11.2
New Effect: True damage is now affected by the on-hit modifiers of Onslaught, Death Lotus, and Purge.
10.24
Attack damage increased to 65 from 60.
Bonus AD ratio increased to 45% bonus AD from 30%.
Unique Passive - Bring It Down: Basic attacks on-hit / on-attack grant a stack for 3 seconds, up to 2 stacks. At 2 stacks, the next basic attack consumes all stacks to deal 50 (+ 40% bonus AD)bonus true damage on-hit.
Mythic Passive: Empowers other Legendary items with 10% bonus attack speed.