Playstyle
14 games
Playstyle radar
14 gamesCompared with Diamond top laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
37
of 100
Damage
Damage per minute and share of the team's damage
25
of 100
Farming
CS pace, gold income and early-lane farm
24
of 100
Vision
Vision score, control wards and ward clears
47
of 100
Objectives
Epic monsters, objective damage and plates
33
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
58
of 100
What to work on
14 gamesDamageStart here
Damage / min
680 vs 849 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Farming
CS / min
6.2 vs 6.9 typical
Catch the side wave between fights instead of standing in the river.
Farming
Gold / min
381 vs 423 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among top laners, survivability leads at 62 of 100, built on 10% time spent dead and 0.20 deaths a minute. Farming trails at 20, with 384 gold a minute.
Among top laners
Camille top laners with above-median damage a minute win 62% of games; below it, 40%.
Camille top laners with above-median CS a minute win 60% of games; below it, 42%.
Camille top laners with above-median gold a minute win 70% of games; below it, 32%.