Playstyle
47 games
Playstyle radar
47 gamesCompared with Diamond top laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
35
of 100
Damage
Damage per minute and share of the team's damage
26
of 100
Farming
CS pace, gold income and early-lane farm
18
of 100
Vision
Vision score, control wards and ward clears
46
of 100
Objectives
Epic monsters, objective damage and plates
59
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
48
of 100
What to work on
47 gamesFarmingStart here
CS / min
6.0 vs 7.1 typical
Catch the side wave between fights instead of standing in the river.
Survivability
Time spent dead
13% vs 12% typical
Avoid the late death that costs a minute of the map when every second counts.
Damage
Damage / min
748 vs 803 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Not a priority
Strengths
Epic monsters / game
1.1 vs 0.7
75 of 100 against top laners, and it matters: the better half of Diamond top laners wins 67% of games, the other half 31%.
Identity
All-Rounder
No axis stands out above the pack.
Among top laners, objectives leads at 59 of 100, built on 1.3 epic monsters a game and 10.2 turret plates a game. Farming trails at 19, with 6.1 CS a minute.
Among top laners
Diamond top laners with above-median CS a minute win 55% of games; below it, 40%.
In your wins 6.3, in your losses 6.0 · 22W 25L
Diamond top laners with less time spent dead than the median win 62% of games; with more, 33%.
In your wins 10%, in your losses 13% · 22W 25L
Diamond top laners with above-median damage a minute win 56% of games; below it, 39%.
In your wins 754, in your losses 650 · 22W 25L