Playstyle
18 Taliyah games
Playstyle radar
18 gamesCompared with mid laners of all ranks, blended with other Taliyah players.
Identity
Carry
The team's damage runs through them.
Among mid laners, damage leads at 82 of 100, built on 1021 damage a minute and 27% team damage share. Vision trails at 15, with 0.8 wards cleared a game.
Among mid laners
What to work on
18 gamesVisionStart here
Vision score / min
0.56 vs 0.77 typical
Put a ward down on every back and sweep the river before objectives.
Taliyah mid laners with above-median vision score a minute win 55% of games; below it, 45%.
Vision
Wards cleared / game
0.8 vs 2.0 typical
Sweep the enemy wards around the objective before it spawns.
Taliyah mid laners with above-median wards cleared a game win 54% of games; below it, 47%.
Survivability
Time spent dead
12% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Taliyah mid laners with less time spent dead than the median win 66% of games; with more, 33%.
Strengths
Damage / min
1021 vs 875
77 of 100 against Taliyah players, and it matters: the better half of Taliyah mid laners wins 59% of games, the other half 41%.
Team damage share
27% vs 24%
75 of 100 against Taliyah players. Keep it; it is part of how the games get won.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
52
of 100
Damage
Damage per minute and share of the team's damage
79
of 100
Farming
CS pace, gold income and early-lane farm
44
of 100
Vision
Vision score, control wards and ward clears
14
of 100
Objectives
Epic monsters, objective damage and plates
49
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
37
of 100