Playstyle
17 games
Playstyle radar
17 gamesCompared with Emerald junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
39
of 100
Damage
Damage per minute and share of the team's damage
44
of 100
Farming
CS pace, gold income and early-lane farm
27
of 100
Vision
Vision score, control wards and ward clears
21
of 100
Objectives
Epic monsters, objective damage and plates
60
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
39
of 100
What to work on
17 gamesFarmingStart here
CS / min
6.0 vs 6.8 typical
Catch the side wave between fights instead of standing in the river.
Vision
Vision score / min
0.67 vs 0.94 typical
Put a ward down on every back and sweep the river before objectives.
Farming
Gold / min
417 vs 457 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Not a priority
Strengths
Turret plates / game
7.3 vs 4.2
95 of 100 against junglers, and it matters: the better half of Emerald junglers wins 76% of games, the other half 26%.
Identity
Objective Taker
Plays for dragons, towers and plates.
Among junglers, objectives leads at 64 of 100, built on 3.3 epic monsters a game and 7.3 turret plates a game. Vision trails at 21, with 0.67 vision score a minute.
Among junglers
Emerald junglers with above-median CS a minute win 66% of games; below it, 32%.
Emerald junglers with above-median vision score a minute win 54% of games; below it, 44%.
Emerald junglers with above-median gold a minute win 69% of games; below it, 29%.