Playstyle
18 games
Playstyle radar
18 gamesCompared with Emerald junglers, blended with Emerald players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
39
of 100
Damage
Damage per minute and share of the team's damage
20
of 100
Farming
CS pace, gold income and early-lane farm
16
of 100
Vision
Vision score, control wards and ward clears
30
of 100
Objectives
Epic monsters, objective damage and plates
24
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
64
of 100
What to work on
18 gamesFarmingStart here
CS / min
5.8 vs 6.8 typical
Catch the side wave between fights instead of standing in the river.
Damage
Damage / min
475 vs 693 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Farming
Gold / min
388 vs 454 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Not a priority
Strengths
Time spent dead
8% vs 10%
75 of 100 against junglers, and it matters: the better half of Emerald junglers wins 69% of games, the other half 29%.
Kill participation
59% vs 50%
94 of 100 against junglers. Keep it; it is part of how the games get won.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among junglers, survivability leads at 63 of 100, built on 8% time spent dead and 0.18 deaths a minute. Farming trails at 14, with 388 gold a minute.
Among junglers
Emerald junglers with above-median CS a minute win 66% of games; below it, 32%.
Emerald junglers with above-median damage a minute win 58% of games; below it, 40%.
Emerald junglers with above-median gold a minute win 69% of games; below it, 29%.