Playstyle
60 games
Playstyle radar
60 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
60
of 100
Damage
Damage per minute and share of the duo's damage
74
of 100
Frontline
Damage soaked and mitigated for the duo
40
of 100
Utility
Healing and shielding for the duo
27
of 100
Control
Crowd control uptime and immobilizations
46
of 100
Mechanics
Skillshots landed and dodged
41
of 100
last 60season141 games
What to work on
60 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
FrontlineStart here
Damage mitigated / min
2296 vs 2642 typical
Take the burst on your shields and resistances, not on your partner.
Control
Immobilizations / game
27.3 vs 33.6 typical
Land the lockdown on the carry, not the frontliner.
Mechanics
Skillshots hit / min
0.5 vs 0.7 typical
Skillshots hit decide 2v2s; throw them where the enemy has to walk.
Strengths
Damage / min
2028 vs 1552
80 of 100 against Arena players, and it matters: the better half of Arena players wins 56% of games, the other half 10%.
Identity
Carry
The duo's damage runs through them.
Among Arena players, damage leads at 74 of 100, built on 2028 damage a minute and 12% team damage share. Utility trails at 27, with 17 ally heal + shield a minute.
Among Arena players
Arena players with above-median damage mitigated a minute win 49% of games; below it, 18%.
This season, in your wins 3178, in your losses 1457 · 71W 70L
Arena players with above-median immobilizations a game win 39% of games; below it, 28%.
This season, in your wins 37.3, in your losses 23.3 · 71W 70L
Arena players with above-median skillshots hit a minute win 38% of games; below it, 29%.
This season, in your wins 0.7, in your losses 0.5 · 71W 70L